Skeleton, new anthropomorphic dummy

Another step in the development of Virtual Sensei! The new skeleton adds further realism to the motion analysis: it allows observing the exact 3D orientation and position of each human bone, giving a more accurate vision of the sport gesture than the standard dummy.

Trying to obtain a more effective mawashi-geri (karate circular kick)? Check the orientation of the lower foot! Searching for the optimal thrust in gyaku-tsuki (karate punch opposed to the front leg)? Look at the rotation of the hip!

However, the standard dummy is still available: the user can choose his favourite character from the graphical user interface (G.U.I.) of Virtual Sensei.

So, choose your character… and discover your kinetic energy!

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