Another step in the development of Virtual Sensei! The new skeleton adds further realism to the motion analysis: it allows observing the exact 3D orientation and position of each human bone, giving a more accurate vision of the sport gesture than the standard dummy.
Virtual Sensei is a software developed by Alessandro Timmi, with the supervision and collaboration of Prof. Ettore Pennestrì, Department of Mechanical Engineering, University of Rome Tor Vergata. Its purpose is the evaluation of sports motions based on quantitative parameters and not on sensitive impressions or empirical methods. It was tested on karate athletes, but could […]